Monday, November 18, 2013

Here's A Thought

Thanks pbsideachannel for the title, but anyways

Every so often I come back to the question of why blog and vlog and such, what are my goals and motivations I guess.  It's kind of fuzzy for me, I'm not entirely certain myself.  As I keep doing it though, I'm learning more and more, especially about myself.  Which might be a side-effect, or part of my motivation, or I dunno.

Here's my thought though - Typing my thoughts and making videos of them and generally attempting to share myself and my ideas, has caused me to spend a lot of time with myself and my ideas, helping me to see them and realize them better(myself included).  I guess in some ways it's a bit of an exploratory process, to see what happens.

Friday, November 15, 2013

Late Night Philosophy

I was up late the other night, as I often am, so I guess I was awake... early the other morning... anyways and I was playing LOTRO and chatting with a kin-mate while the other guy was afk.  He forgot something and I replied -
"As the Elves say, 'Silly humans, forgetting everything.  Eventually how to live as well.'"
I followed up after his lol to mention how dying was actually sometimes referred to as the Gift of Men, since they didn't have to carry their sorrows and troubles for an eternity, forever being bound to Middle-Earth.  The Silmarillion was a fun to read as a fan of fantasy and history, I recommend it for fans looking for a longer read.

Knowing that we die has shaped human culture more than we can reasonably perceive, even if we could break it down and make a list.  Face it, a million is not something we can really grasp, except as a large quantity, with a scale that allows us to compare and contrast.  In the situation of this, how do you really draw a line so you don't just say everything is based on the fact that we die?

I don't know, and that was more of a rhetorical question.  I was reminded of this conversation a little when I was thinking about cancer.  Cancer sucks, and it makes sense to try to defeat it.  When I think about humans as creatures in an ecosystem, I can't help but feel like we disregard any niche and just power forward.  Maybe that's just how humans are so that's how it should be?  Asking these questions don't really provide a helpful answer, almost ever.

I still think it's good to think things in complex ways,
Trot On Everypony,
Alturiigo

Tuesday, November 5, 2013

Checking In, Updates, and Such

All I really have for you tonight is a blog post, but a blog post with the promise of more to come.  I have tomorrow off, and used my morning to get myself ready to do lots of stuff tomorrow.  So keep an eye out on my YouTube channel, expect some character sketches and drafts on G+(Alturiigo), and hopefully including a surprise from some of my archived(piled in closet or drawer) Visceroth Cluster material.

NaNoWriMo is happening, and while I don't think I'll finish a novel, I've had a story on the backburner and this is as good an excuse as any to work on it.  And work on it I have, through a couple thought-drafts and some sketches(the ones to be on G+).  Anaira Valencia is decidedly the character cast across Aldrin Gant in the story I'm calling "Finding the Sky" as a working title.  This is the "steampunk" story I've been wanting to work on.  The story follows Aldrin Gant, and is told from more or less a limited third-person... I guess you could kind of imagine like a third-person game.

Anaira is a character originally cast in the Visceroth Cluster, as a citizen of the planet Nevus, living in the city of Kinstyr.  She was met in a campaign on the jungle planet of Mure, where she was investigating a company called Pyrcill, which she suspected of producing bioweapons which had caused the local outbreaks.  Upon resolving the investigation of the facility and her goal, she helps the player locate their quest location, and also(can) joins the player's crew.  In the campaign, she also plays a role as a scribe or narrator of sorts, following the player as they uncover... trouble.  Any more than that and you should just play it.

When I started thinking about this story, I wanted a really cool woman to be right there in the main cast, embodying something awesome.  Sorry, I just find that really awesome.  So, not really sorry.  I wasn't sure though how I wanted her to be as a character fully, but I had some ideas.  The phrase "well behaved women rarely make history" is probably well-suited to this character's personality(as a history-maker(writer?)).  I wrote a short bit a while ago as a demo for myself, and was having these thoughts that she might be a journalist or in maybe another way of putting it, a truth-seeker.  Whether she funds herself, has money, works for someone, I'm not fully certain, though, I'm strongly leaning towards freelance.  I realized that this character strongly resembled many of the ideas of Anaira Valencia.

It's not just a recasting of the same character, they rarely ever are, but the inspirations and comparisons I find to be helpful in discovering this character as a new Anaira Valencia.  She has the same beauty mark and they wear their hair similarily, being two examples of inspirations drawn from the design.  In both castings, Anaira wears pants.  I find this especially character driven in this Steampunk casting, since it tends to draws from an older time setting, when it was kind of a big deal for a woman to be a pants-wearer.  I'm not pretending I'm going to write some feminist icon, but I really like this character and she's been fun to get to know and develop.

I'll stop myself here and bid you adieu and good night
Trot On Everypony,
Alturiigo

Monday, November 4, 2013

OH HAI Another One?

Maybe you know this and maybe you don't, but I like to pretend to be creative or artistic or what-have-you, to the point where it's what I do with a lot of my free time.  I draw, I draft up thoughts and arcs and characters and ideas, imagining whole new worlds and... systems I guess.  There's a lot I've already made, and I'm continuously doing something or other, so at this point I'm tired of hoarding all this ideas and stories and characters.  You don't know hardly any of them, and you certainly don't know them as well as I do, but many of the characters and stories have been stewing for years, and there's so much more to them than I ever imagined when I began dreaming up characters, like Spaz the Stickman and Sven "Danger" Kirschtorte.

sfjigmjigrd lrklgdklfkl fk

Is the best answer I can give as to why I bother posting my drawings, blogging, vlogging or generally sharing, since I think it's a messy thing to argue about, people sharing their ideas.  Who even cares what I have to say?  I don't address these questions rightfully, because just trying to answer that seems unproductive.  Why would I do it if I didn't want to do it?  So clearly, this is something that I am personally inclined to do.  I'm digressing.  Anyways, you can also follow me on:
Google+ - Alturiigo
Tumblr - Alturiigo
Twitter - @AdamLese

Trot On Everypony

Thoughts on the Day

As I sit here and listen to Ein Astronaut on YouTube, I've been thinking on the day I had.  It had much suck, but it also showed that life has seems to have a karmic ebb and flow to it.  I'll elaborate, since you should have more context(I'll add that karma isn't really part of my faith, more like the name for a concept.  So as far as my view on its legitimacy... I don't know what to tell you).

My sister and brother-in-law moved into the area, which was swell - except that in doing so I lost my room, and through simply unfortunate events, his move also forced me to transfer work locations.  So yeah, what was something to be happy about brought about a lot of suck, but such is the way of things.

Since moving to this area, my social circle doesn't extend very far out of my coworkers(which I now don't work with), so in some ways I lost contact with many of my established social connections.  Getting transferred to a new store means I have to learn to work with a whole new group of people, and they will be learning me and feeling me out, deciding whether or not they like working with me.  Either way, I try to be helpful since I often think about how nice it is when someone helps me, so I've stayed later for people, and picked up shifts.

The early part of my day was just suck.  I got to work, and found out that instead of be the 2 I was the 3, and I couldn't work all night - because my hours were nearly to overtime, since I had stayed late so often and picked up so many shifts.  Because I had been so willing to help, my work load was lessened and I got to go home earlier than I would have.  Also, for whatever rhyme or reason, most of my coworkers seem to find me to be likable, if not funny, and surprisingly not horrible at singing.  What's my point?  I dunno, just I guess maybe that like the weather, our lives are beautifully intricate systems continuously shifting and shaping themselves, from floods to droughts, storms to sprinkles.

Trot On Everypony,
Alturiigo